I wonder if FromSoft would ever compromise like Ubisoft did with Exploration Mode in their Avatar open world game. Ubisoft kinda compromised the other way, by allowing you to toggle off all quest markers and automatic navigation to force you to rely on quest directions. Maybe an optional toggle to turn on those directions?
I hope not. Part of the experience of a FromSoft game, particularly those in their Souls and King’s Field style games, is not handholding the player at all. Not even having an option for it. If you play without a guide and find something cool, and never go online to look anything up, you feel like you’re the only person in the world that discovered it. Not like an Ubisoft game where you dont get to discover anything on your own without the game telling you exactly where to go and what to do.
I wonder if FromSoft would ever compromise like Ubisoft did with Exploration Mode in their Avatar open world game. Ubisoft kinda compromised the other way, by allowing you to toggle off all quest markers and automatic navigation to force you to rely on quest directions. Maybe an optional toggle to turn on those directions?
I hope not. Part of the experience of a FromSoft game, particularly those in their Souls and King’s Field style games, is not handholding the player at all. Not even having an option for it. If you play without a guide and find something cool, and never go online to look anything up, you feel like you’re the only person in the world that discovered it. Not like an Ubisoft game where you dont get to discover anything on your own without the game telling you exactly where to go and what to do.
“Accessibility is bad, don’t let casuals have anything so I can feel special.”
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