Honestly, if the idea of no trials don’t bother you, there are plenty more reminders why YOU shouldn’t preorder.

  • CascadianBeam@lemmy.world
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    1 year ago

    I think it’s an age thing a lot of times. It’s like telling my kids to brush their teeth because of my experiences with dental, or you can plug any example like that.

    I can tell kids not to preorder all I want. They just haven’t had the opportunity to be burned as many times as we have yet.

    • Skray@kbin.social
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      1 year ago

      I think a lot of gamers just don’t care enough too. I know so many people that buy a game on release, play it for a few hours, and then drop it. Even AAA titles that are actually good.

      Steam achievements kinda confirm that as well, there is a fair bit of drop-off on even the most popular games.

    • Andonyx@lemmy.world
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      6 months ago

      Hey it’s Lemmy, so I will happily use this opportunity to blame rich people as well. I know people doing very well for themselves, who constantly, say, “yeah it sucks, but I’ve got the money and it doesn’t hurt me so who cares?”

      Because they’re so completely unable to to think of ANYONE else in a different situation, or even remember their younger selves, that they will continue to incentivize predatory behavior because “fuck you, I got mine”, and they’re such huge pieces of self involved shit that they won’t delay their gratification for a split second to help out an entire industry’s consumers.

      If that sound harsh, it’s been a shit day full of people just like that; decide on your own if it applies here.

    • Poob@lemmy.ca
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      1 year ago

      This isn’t a kids thing, we’ve been pre-ordering games since before today’s kids were born

          • Pretzelise@aussie.zone
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            1 year ago

            I did a quick search and couldn’t find anything that breaks down by age sadly. I really hope someone has the stats cause it would be fascinating to see.

            • Syndic@feddit.de
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              1 year ago

              I don’t have the figures either but when I think which age group could have the money to actually preorder a game on a whim without knowing if it will be good, then it really isn’t kids but working adults.

  • Vipsu@lemmy.world
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    1 year ago

    I don’t pre-order games nor do I really buy any games new.

    I mean why should I when I can buy complete version of the game for like 10-20 bucks 1-3 years later. Honestly I’ve simply discarded the idea of being consumer and shifted to thinking myself as customer instead. Its not my job to support the developers and keep their studios afloat its their job by making good games that are actually worth their price tag.

    I already have backlog of games that would take years clear thanks to steam sales, playstation plus and all sorts of bundle offers. I am in no hurry to buy new games and I can easily wait for the developers to actually finish the game and buy the GOTY/Ultimate/Definite edition that includes most if not all the expansions and dlc for a discounted price.

    As for free 2 play and live service games I simply don’t have the time and interest to play those. If I ever make an exception to this then I’ll be using only default skins/cosmetics, no gatcha and ignoring the battle pass completely.

    • li10@feddit.uk
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      1 year ago

      Its not my job to support the developers and keep their studios afloat its their job by making good games that are actually worth their price tag.

      That’s fine and all, but it goes both ways. If you’re gonna wait years to maybe buy their game, then they’re not going to cater to what you want.

      There’s a middle ground imo. If I love a certain type of game, I’m gonna buy it relatively new to show my support. If you don’t do that, then you’re essentially a bottom of the barrel afterthought that the market simply won’t cater to.

      • Vipsu@lemmy.world
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        1 year ago

        I don’t view myself as some sort of unique snowflake that has somehow developer some sort of unique and refined taste in video games. I also belong to the most catered majority in video game industry which is white heterosexual men in their 30’s. Honestly it would probably be better if the industry would cater less to my interests as I feel beyond spoiled with choice already.

        If you want to support some independent gaming studio with handful of passionate developers making niche games of great quality without relying on dark patterns then please do so. But don’t lie to yourself about these bigger corporations as all they really care about generating profits for their shareholders.

  • BuddyDoQ@lemmy.world
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    1 year ago

    Developer here - currently indie but was in the machine at one point. Cold hard fact is that demos hurt sales for AAA games, and pre-orders get cash in the door today to keep the lights on. With millions and years invested, they must hedge and limit risk as hard and as quickly as possible.

    • damipereira@lemmy.world
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      1 year ago

      If demos hurt sales, that means that game devs depend on gamers buying games they don’t actually end up liking right? I understand making games has become pricier and pricier, but if the whole business model is dependent on “We want to trick people into getting stuff they don’t want”, then we have a problem.

      • BuddyDoQ@lemmy.world
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        1 year ago

        The reality is probably closer to the flightily nature of us as gamers - We mostly just want to try the game because some part of it seems fun, if that can be tried for free with a demo, why buy it now that we got our fix? Why would a big AAA take that risk?

        • damipereira@lemmy.world
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          1 year ago

          If people get enough from a free demo maybe it’s time to make shorter cheaper games, and start churning out 2 hour playtrough 15usd games, but with high quality graphics/acting/voices/etc. Or just abolish capitalism and make fun games no matter if they sell or not 😂

    • teamchuckles@lemmy.world
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      1 year ago

      I don’t really understand how this is measured? I attempted to look up some research on it, but it seems most articles that say this are referencing one conference by Jesse Schnell who basically just correlated games with demos, sales, and expected sales. What measure is used to figure out if a demo causes someone to not buy the game? I suppose if they measured presales that were cancelled after a demo, but most anticipated games don’t have demos anyway so the data is already skewed in the favor of “no demos.” Does it take into account outliers like FFXVI? Highly anticipated game with a demo that sold very well…

      I would venture to guess that the data is skewed because lots of AAA games don’t have demos and lots of indie games that might not have been purchased anyways trying to get a little markershare, but there seems to be such little research on it.

      If you have an actual study on the topic, I would be very interested in seeing their method of results.

  • nekomusumeninaritai@lemmy.blahaj.zone
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    1 year ago

    Financially, preorders without a “preorder bonus” are a zero interest loan to the developer. Preorders with the “preorder bonus” are a loan with the bonus as interest. Even if the game were guaranteed to be good, you could most likely be doing something better with the money until it comes out. Since the game is not guaranteed to be good, it is a risky loan as well. Without any of the protections you get when you make an actual loan.

    • gk99@lemmy.world
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      1 year ago

      Without any of the protections you get when you make an actual loan.

      I’d say a 100% refund when requested with less than two hours of use within the first two weeks is a pretty good protection, and it’s pretty much the standard policy on PC.

      • nekomusumeninaritai@lemmy.blahaj.zone
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        1 year ago

        That’s certainly true. I’d still say that for the online stores, for which that policy applies, there isn’t a lot of upside to preordering. Because the purchase is digital, you will always be able to get a copy on release day (unless the publisher artificially limits how many games it will sell, but I’ve never heard of a publisher doing this).

    • purplemonkeymad@lemmy.world
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      1 year ago

      Steam’s Next fest has brought back some demos on PC. You might not get a demo for a big IP, but you can try lots of smaller dev games without having to buy first.

  • MusketeerX@lemmy.world
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    1 year ago

    I’m relying on some of you folks to do a “trial” for me and let me know. Your efforts are appreciated 😛

  • exohuman@lemmy.dbzer0.com
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    1 year ago

    FF16 wasn’t preordered as much as they wanted. Then when the game turned out to be okay, people bought it (and it had a demo). It was a hit.

  • Etterra@lemmy.world
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    1 year ago

    I agree with this; we used to pre-order back when physical copies were the only way to get a game, in order to reserve a copy. Now they use it to squeeze extra money out of you for “exclusive content.” As somebody who is as militantly against exclusive content (because it screws over late adopters) as always-online content, I can’t agree enough that digital pre-ordering needs to die.

  • TalkingCat-@lemmy.world
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    1 year ago

    My local currency is devaluating by the second, the price I see today may not be the price tomorrow.

  • UKFilmNerd@feddit.uk
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    1 year ago

    I’ve never understood the concept of pre ordering digital content, it’s not going to run out of stock. And why pay extra for a few graphical items that don’t change the way the game plays?

    Also, surely digital games would be cheaper because there’s no physical product to send to the customer? But there you go. Base copy of Diablo 4 is £70!! Wow!

  • Jordan Lund@lemmy.one
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    1 year ago

    I made a flow chart for this ages ago…

    Will it be legitimately hard to find? (Think Steel Battalion on Xbox.) No? Do not pre-order.

    Do you get anything for pre-ordering? No? Do not pre-order.

    Cosmetics only? Yes? Do not pre-order.

    Is it from a developer with an established track record? No? Do not pre-order.

    Is that established track record full of buggy launches (Bethesda)? Yes? Do not pre-order.

    Online only? Yes? Do not pre-order.

  • LouNeko@lemmy.world
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    1 year ago

    In my oponion the two recent Steam Demofests have been a breath of fresh air for the gaming world and might be the first good thing in a long time to happen in gaming. Since the early 2000s demos grew mainly out of fashion and have been replaced by Early Access™ and consumer friendly refund policies. If a game had a Demo it was often out of date and a subpar representation of a game. But with definitve events like Demofest, developers have the opportunity to show of their goods through free and up to date Demos without the fear of piracy or location constraints of gaming conventions. If some Indie Dev shows me that the game is 90% done and the release is with a reasonable time, I surley can spend 20$ to help polish out the last flaws before release. Indie developers are often ride or die with their games and could use the income as early as possible.

    Ironically the last games I preorded where AAA games. Resident Evil 2 and 4 Remakes, both of which had extensive Demos. I played them and immediately thought “Yep, this is it, that’s worth $60.”

    Demos are an effective marketing tool and can fully justify a preorder.

  • CreeperODeath@lemmy.world
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    1 year ago

    I usually only pre order when I’m 99% sure I’m gonna love the game and it’s made by a company with a good reputation of having games be good at launch Ex: Zelda tears of the kingdom