We should be pushing for competition in capitalism whenever we can. Microsoft is openly pushing for a monopoly, they’ve even admitted in leaked documents that they want to squeeze Sony out of the market.
Your view of what is happening is very short sighted, only Microsoft wins when they control the majority of the market.
Buying Activision Blizzard means they are still third in the console space. Just not so far behind the others.
You are also misquoting out of context. One executive suggested it was one potential path to spend now in order to gain footbold later. They would still need to spend a lot more to get there.
After having watched Sony rest on their laurels for the last entire generation while doing effectively nothing for their platform except releasing new games, I am pushing for competition. The only company who’s seriously improved their platform in the last decade has been Microsoft, working on backwards compatibility, accessibility features like copilot and the adaptive controller, a full Chromium-based browser so you can do anything from your taxes to playing Mario 64 in-browser on an Xbox, and easy $20 dev access so that users can install Retroarch and have better backwards compatibility than people who actually own PlayStation and Nintendo consoles.
I want that for other platforms. I own a Switch and PS5 because I feel obligated to in order to play games. I own a Series S because I want one and I consider it a good value.
Saying that Sony is sitting on their laurels and doing nothing for their platform but releasing new games is just patently false.
If I had the choice of streaming Starfield on my phone with a games pass subscription or playing it with adaptive triggers, touchpad and/or motion gestures, with instant loading, and possibly even full on VR support with eye tracked foveated rendering on PS5, I think it would be a stupid easy decision. Good thing for Microsoft I don’t get that choice and they don’t have to add new features to their hardware.
FYI, Sony also has retro games on their store and available via streaming, and a specialized controller for disabled persons as well. And no, a web browser on your games console is not “innovation”.
FYI Microsoft has had an accessible controller for those with disabilities for years before Sony announced theirs. The Sony one isn’t even out yet iirc?
The “retro games” you’re talking about are not the retro games that the other person is talking about. Retroarch is an emulator if you didn’t know. You can play basically any console up to the Dreamcast on an Xbox via retroarch. Can’t do that on a ps5.
Lol adaptive triggers. Touchpad? Games haven’t used that in any meaningful way since…… well ever, actually. Same with motion controls.
The Xbox also has “instant loading” btw.
Also lol at thinking the PS5 could play starfield in VR. Not a chance in hell.
No need to be edgy. I’m just saying it’s wrong to say Sony doesn’t innovate.
FYI Microsoft has had an accessible controller for those with disabilities for years before Sony announced theirs.
Doesn’t matter, Sony has one as well and it’s not exactly a carbon copy or anything. What difference does it make?
The “retro games” you’re talking about are not the retro games that the other person is talking about. Retroarch is an emulator if you didn’t know. You can play basically any console up to the Dreamcast on an Xbox via retroarch. Can’t do that on a ps5.
That’s not innovation. Plus I can do it on my phone anyway?
Lol adaptive triggers. Touchpad? Games haven’t used that in any meaningful way since…… well ever, actually. Same with motion controls.
That’s an unfortunate opinion you have there. It’s still more innovative than the Xbox controller though. Astro Bot, PS5’s free demo game, offers a pretty compelling example of how the features of the dualsense are put to good use. Same with the Demon’s Souls remake. I doubt you’d even care to try, though. Touch pad is also great if you use a Sony controller with PC or android because it doubles as a trackpad.
The Xbox also has “instant loading” btw.
Good. I wasn’t aware of this.
Also lol at thinking the PS5 could play starfield in VR. Not a chance in hell.
I suppose you don’t exactly know the impact foveated rendering has in the VR space. Literally only the part you’re looking at gets fully rendered, while everything in the periphery gets blurred. This significantly increases the level of graphics that can be perceived in a headset. I have full confidence Starfield would be possible on a PS5 with foveated rendering.
We should be pushing for competition in capitalism whenever we can. Microsoft is openly pushing for a monopoly, they’ve even admitted in leaked documents that they want to squeeze Sony out of the market.
Your view of what is happening is very short sighted, only Microsoft wins when they control the majority of the market.
Buying Activision Blizzard means they are still third in the console space. Just not so far behind the others.
You are also misquoting out of context. One executive suggested it was one potential path to spend now in order to gain footbold later. They would still need to spend a lot more to get there.
After having watched Sony rest on their laurels for the last entire generation while doing effectively nothing for their platform except releasing new games, I am pushing for competition. The only company who’s seriously improved their platform in the last decade has been Microsoft, working on backwards compatibility, accessibility features like copilot and the adaptive controller, a full Chromium-based browser so you can do anything from your taxes to playing Mario 64 in-browser on an Xbox, and easy $20 dev access so that users can install Retroarch and have better backwards compatibility than people who actually own PlayStation and Nintendo consoles.
I want that for other platforms. I own a Switch and PS5 because I feel obligated to in order to play games. I own a Series S because I want one and I consider it a good value.
Saying that Sony is sitting on their laurels and doing nothing for their platform but releasing new games is just patently false.
If I had the choice of streaming Starfield on my phone with a games pass subscription or playing it with adaptive triggers, touchpad and/or motion gestures, with instant loading, and possibly even full on VR support with eye tracked foveated rendering on PS5, I think it would be a stupid easy decision. Good thing for Microsoft I don’t get that choice and they don’t have to add new features to their hardware.
FYI, Sony also has retro games on their store and available via streaming, and a specialized controller for disabled persons as well. And no, a web browser on your games console is not “innovation”.
FYI Microsoft has had an accessible controller for those with disabilities for years before Sony announced theirs. The Sony one isn’t even out yet iirc?
The “retro games” you’re talking about are not the retro games that the other person is talking about. Retroarch is an emulator if you didn’t know. You can play basically any console up to the Dreamcast on an Xbox via retroarch. Can’t do that on a ps5.
Lol adaptive triggers. Touchpad? Games haven’t used that in any meaningful way since…… well ever, actually. Same with motion controls.
The Xbox also has “instant loading” btw.
Also lol at thinking the PS5 could play starfield in VR. Not a chance in hell.
No need to be edgy. I’m just saying it’s wrong to say Sony doesn’t innovate.
Doesn’t matter, Sony has one as well and it’s not exactly a carbon copy or anything. What difference does it make?
That’s not innovation. Plus I can do it on my phone anyway?
That’s an unfortunate opinion you have there. It’s still more innovative than the Xbox controller though. Astro Bot, PS5’s free demo game, offers a pretty compelling example of how the features of the dualsense are put to good use. Same with the Demon’s Souls remake. I doubt you’d even care to try, though. Touch pad is also great if you use a Sony controller with PC or android because it doubles as a trackpad.
Good. I wasn’t aware of this.
I suppose you don’t exactly know the impact foveated rendering has in the VR space. Literally only the part you’re looking at gets fully rendered, while everything in the periphery gets blurred. This significantly increases the level of graphics that can be perceived in a headset. I have full confidence Starfield would be possible on a PS5 with foveated rendering.