• kn33@lemmy.world
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    3 months ago

    Vindicta at the bottom makes sense. I don’t necessarily think she’s bad, but so many people think they can snipe when they can’t.

    • simple@lemm.ee
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      3 months ago

      They did nerf his ultimate twice in a row though, so I imagine the winrate will go down a lot.

      • Coelacanth@feddit.nu
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        3 months ago

        Might help a bit in lower MMR brackets, but it’s really the rest of his kit that’s so strong. The top players consider the ult build a meme. I think they barely use it.

        Now, I neither play Seven nor am I a top player, but that’s what I’ve been told.

  • Windex007@lemmy.world
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    3 months ago

    Feels right. As much as I wanted to try and build/play some kind of support or utility, the character balance just wildly favours hard-carries with ults that pretty much guarantee at least one kill.

    I think if they can tweak for some more reasonable support/utility then we’ll see better outcomes across the board

  • TommySoda@lemmy.world
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    3 months ago

    I think the only one that surprises me here is Grey Talon. You can absolutely mop the floor with him if you build him up right. My guess is people pick him expecting something like Hanzo from Overwatch. It was my first thought and I had to rethink my build halfway through my first game with him.

    Also people be sleeping on Paradox. That switcheroo ability is my jam.

    • Baggie@lemmy.zip
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      3 months ago

      Yeah grey talon is a magic nuker, but you expect bullet damage or something if you’ve not really played much until then. I also fell into that trap.

      Paradox is also my jam, good taste

  • simple@lemm.ee
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    3 months ago

    Bebop having a lower winrate is crazy to me, because on first look he feels like the most powerful character in the game. Huge burst potential, and a single hook can win a team fight.

    • CanadianCorhen@lemmy.ca
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      3 months ago

      I just dont understand bebop, having played like 6 games. melee cannon, with a wind up weapon?

      Need to start looking at builds, as i get a feel for the flow of a game.

      • simple@lemm.ee
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        3 months ago

        His wind up weapon deals a lot of damage if you can hold it over an enemy long enough. Normally though you’d want to hook someone, apply a bomb, then uppercut. That alone can deal 50%+ of an enemy’s HP, and having teammates with you can almost guarantee a kill.