One of the big winners of the Unity debacle is the free and open source Godot Engine, which has seen its funding soar to a much more impressive level as Unity basically gave them free advertising.
One of the big winners of the Unity debacle is the free and open source Godot Engine, which has seen its funding soar to a much more impressive level as Unity basically gave them free advertising.
You can, but I think I read somewhere that it works better with GDScript.
It depends on what you mean by better. GDScript is better integrated into the IDE, with C# really requiring that you use an external code editor currently, but both languages have very similar capabilities.
I found the thing I read earlier: https://popcar.bearblog.dev/unity-to-godot-what-to-expect/
It doesn’t sound too bad, really.