• ChocoboRocket@lemmy.world
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    14 hours ago

    “boycotts don’t work” lmao

    The gaming community is incapable of executing an effective boycott because they cannot go 5 minutes without the thing they like. So they’ll pre-order garbage, never learn their lesson, and complain the whole time while paying a premium, instead of exercising restraint and playing something else - like one of their 4,000 unplayed games in their bought library.

    • mnemonicmonkeys@sh.itjust.works
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      4 hours ago

      The gaming community is incapable of executing an effective boycott

      If that’s the case, then explain exactly why Sony backed off of the account requirement for Helldivers 2

    • moody@lemmings.world
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      13 hours ago

      Boycotts only work when the group boycotting is large enough to impact the bottom line.

      Most gamers just don’t care enough about accounts and launchers to boycott a game or company. They just want to come home from work and play games.

    • TheTechnician27@lemmy.world
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      15 hours ago

      Yeah, they left off the rest of that lesson, which is “boycotts don’t work if you don’t fucking do them”. Boycotts work when they happen, and it’s still a good thing to personally boycott a game you feel isn’t up to your standards even if the broader community isn’t, but it’s been consistently shown nonetheless that gamers are horrible at wide-scale boycotts.

      • stardust@lemmy.ca
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        9 hours ago

        What do you think I meant by people won’t refrain from buying. People not buying products they weren’t going to buy anyways isn’t a boycott. Do you trust the gaming community to actually not buy something they want?

        People are misunderstanding that boycotts won’t work in this case means a boycott isn’t going to happen.

    • stardust@lemmy.ca
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      9 hours ago

      If people don’t refrain from buying then boycotts won’t work. Gaming community is more effective at creating noise than not buying a product they want.