It’s no secret that the bulk of AAA games market revenues come from in-game purchases , mostlyfrom live-service games. It’s also impossible to ignore that the live-service market is fiercely competitive....
SimCity’s cooperative structure building - anything where the group has to earn “points”. PvP asynchronous mechanics are essentially anything where a player can be attacked while offline.
Thanks for the explanation. I’ve only played one game like that, but it is super fun; Neptune’s Pride. It’s free and web based, id highly recommend it.
SimCity’s cooperative structure building - anything where the group has to earn “points”. PvP asynchronous mechanics are essentially anything where a player can be attacked while offline.
Thanks for the explanation. I’ve only played one game like that, but it is super fun; Neptune’s Pride. It’s free and web based, id highly recommend it.