nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 days agoSkyrim Lead on the death of video game expansions: “after six months, the audience has moved on”www.videogamer.comexternal-linkmessage-square34fedilinkarrow-up154arrow-down14
arrow-up150arrow-down1external-linkSkyrim Lead on the death of video game expansions: “after six months, the audience has moved on”www.videogamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 days agomessage-square34fedilink
minus-square🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.netlinkfedilinkEnglisharrow-up3·16 hours agoI was still interested 2 years after Elden Ring came out for its DLC because Fromsoft’s DLC has commonly been like expansions of old. Maybe if the industry actually made expansions more than drip feeding meaningless, smaller bits of content, people would stay interested longer. It’s not like the desire for old school expansion packs went away. Y’all just stopped making the damn things.
I was still interested 2 years after Elden Ring came out for its DLC because Fromsoft’s DLC has commonly been like expansions of old.
Maybe if the industry actually made expansions more than drip feeding meaningless, smaller bits of content, people would stay interested longer.
It’s not like the desire for old school expansion packs went away. Y’all just stopped making the damn things.