they/them

A backend developer mainly using Rust, though I’ve been messing around with JVM languages as of late. I play lots of video games too :)

Mastodon: @azzydev@tech.lgbt Matrix: @azzydev:hackliberty.org

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Joined 1 year ago
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Cake day: June 13th, 2023

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  • Azzy@beehaw.orgtoPrivacy@lemmy.mlWTF IS THIS?
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    9 months ago

    The other user didn’t answer your question fully, but heuristic algorithms are very good for this purpose! if you’re able to identify some specific things in players behavior that only occur when they are cheating, you can easily create a machine learning system to identify that behavior, incorporating things like batch punishment (such as VAC or Hypixel’s Watchdog) to make it more difficult for cheat devs to identify the reason, or a manually-reviewed appeal process to account for errors in the model.