• 0 Posts
  • 123 Comments
Joined 2 years ago
cake
Cake day: July 6th, 2023

help-circle

  • I can see that, but I will point out that even on that front I haven’t run into any issues. But here’s a quick run down of what I’ve played and/or proton said is good vs not.

    Works: The Finals, Dota, CSGO, deadlock, Arc Raiders, marvel rivals, overwatch 2 (I don’t play this), rocket League (I haven’t tried on Linux but proton says it’s good), dune (haven’t played), world of tanks (haven’t tried but proton says it’s good),

    Doesn’t work: Valorant, fortnite, rainbow six siege, warzone, rust (?), pubg, Apex legends, delta force.

    Without running the numbers but looking at the stats page of steam, it’s probably safe to say more than 75% or more of all current players would be unaffected by moving to Linux in terms of compatibility. That’s a little unfair because CSGO does like 10 of these games in player count every day.

    The non-steam games probably skew this percentage lower but still, it’s not like the multiplayer or competitive multiplayer scene is dry and vacant on Linux.







  • The technical alpha slapped and I’m fuckin dying to get back in. I was really hoping for them to open up a beta but now I’m just sad I have to wait till October to play this.

    I understand the delay to get things right, but there’s almost half a year where no game is satisfying this itch which is a shame. Marathon hasn’t been delayed yet and I know Hell Let Loose guys are making an extraction shooter that looks sick as hell that’s due to release this year as well.

    All I’m saying is I would have paid €40 for that alpha it was so good, October will be a slam dunk, but the genre will be more crowded by that time.







  • I mean, I guess you’re right as far as I’m willing to debate the point. Does that change anything? I don’t feel like the franchise has done the Lost thing where every episode (in this case game) only asks more questions and never answers them. I also don’t feel like I’m dying to learn more about the world or that the small scope of their answers takes me out of the experience. Like, it’s perfectly encapsulated to what I need to enjoy the “movie” that is this game.

    I completely agree that this has costs, and that it probably can’t go on for forever. Like one of the costs is I don’t super care about this world, it’s not a world I want to run a TTRPG in, or could envision a hundred spin-offs. I want the end of this story and I’d be okay if it stopped. Idk, that’s a fine thing to make imo. And again, it’s been top of it’s class in execution since it’s inception (never played the smaller games like Blue something or other) so idk - hard for me to nitpick the world or the game.

    Now Valve please release your new VR set so I can buy it or the Big Picture 2 and get back into VR.


  • I appreciate difficulty options for other people and I think everyone should agree it’s a good thing to make games more accessible or more challenging depending on what a player is seeking.

    My only caution is maintaining the vision for the expected experience. I imagine we’ve all played games where the normal difficulty or the default experience feels bad or improperly tuned. Multiple difficulty options can, I imagine, lead to less tuning on the default experience. I have no doubt I disliked games I would have liked if they’d encouraged me to play at a different difficulty or spent more time tuning their preferred difficulty. I have no doubt I liked games that if they’d provided difficulty options I may have changed the default experience to my detriment without realizing it.


  • Speaking entirely personally, I thought at least Half Life Alyx’s story worked on two levels. It was about freeing the gman as Alyx but gman sorta represented… Oh man, now I’m worried I can’t remember the game well enough to communicate my original thoughts. I remember playing it and feeling like the gman represented the writers or creativity, a bigger picture concept or something that went meta. And if that was the case it felt like Valve creating a piece of art that said Alyx and VR have revitalized our desire to tell stories and GMAN is free again.

    The moment they drop their new headset I’ll buy it and play again just to relive the experience but I’d say I’m excited about Half Life because Valve makes A) good games B) they make solid diegetic games which I find to be kinda rare C) their games often feel like they came from a team of artists than just a team of coders. Maybe that’s the polish or maybe that’s the massive amount of testing I’m led to believe they do but when valve makes a new game it often feels like the guy who made Stanley Parable just made a new game - easy to recognize art because it’s so good.


  • That’s sorta my point, it shouldn’t be seen as a start. We can agree that the AfD would be an immediate loss, they would make things immediately worse and the country would very quickly decline for everyone but the elite who would be insulated from their own policies.

    I need people in Germany to see the CDU as a slow loss, because they make things worse at a slower time scale, and the country will continue to decline under their guidance for everyone but the elite who will benefit from their policies.

    The AfD losing is good. The CDU winning over the AfD winning is better. But both scenarios are still a loss, and they are the signals that the system is organically producing worse results and it’ll continue to increase the magnitude of those poor results until we improve the system.