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Joined 3 years ago
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Cake day: July 6th, 2023

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  • I just swapped from proton to mailbox.org and I considered tuta heavily.

    I chose mailbox over tuta because:

    • tuta didn’t allow third party clients like thunderbird. Given I jumped to proton from Gmail and now mailbox from proton, I wanted to decouple as many systems as possible if I had to jump again.
    • mailbox, if I’m remembering correctly, had better encryption properties except for their calendar. Tuta has an encrypted calendar, and now I’m looking into a self-hosted calendar system.

    I think I would still recommend tuta to like my mother or something because it’s very clean and easy to set up and good enough. I’d recommend mailbox.org as a slightly harder alternative if you care about your calendar being encrypted.



  • Hydrogen was never great, it’s always been an oil lobby play because the majority of hydrogen - as I understand it - is a byproduct of the oil process. It makes very little sense to lose efficiency creating a highly flammable substance, lose efficiency transporting and storing that substance, lose efficiency supplying that substance to the end consumer, and then finally lose efficiency extracting the remaining energy from the substance.

    Hydrogen may make sense in some circumstances but it should not, and I’d even go so far as to say it will not, replace gasoline. Electricity is by far the best supplier of power long term.

    Elon liking something should be a red flag into a subject because he has shown himself to be both uneducated and against humanities best interests. It’s not that Elon likes a thing therefore it’s bad. It’s that Elon likes bad things because Elon is bad, and therefore when you look into it it has a pattern of being bad.




  • I would love to see a redesign of the major map conditions and raid bosses that require teamwork to accomplish but provide no system that requires it leading to a ton of bad behavior.

    I’d love to see, sorta as you described, them turn into a PvE mode where the Arc are turned up to 11 and their unique rewards are all you’re really getting out with. This would be a good place to bring out and risk your best gear because instead of worrying about a never ending stream of rats, you can just worry about the large volume of arc while trying to accomplish the goal.

    Like imagine if the raid bosses were PvE, the map was empty (because it was after another map’s countdown let’s just pretend), the Arc was omnipresent, and the raid boss guaranteed everyone who extracts 1 boss core (obviously the boss would still have more on it that was salvageable to reward players who actually fight and survive). I think that would be way better than the current implementation where they’re incentivizing players to 1) just break leg armor, get a core, leave 2) rat people who are doing the boss and steal their loot 3) rat the boss after it’s complete so people who did all the work get even less rewards.


  • I like what they’ve done with making it optional. I will say though I think it missed the mark of giving me the feeling of a real seasonal wipe. I didn’t get that magical feeling of playing with all my best gear, losing it, and then having that early game poor life style with everyone.

    This is probably because:

    • the 5 million goal had me selling everything and playing free kits for the last like two weeks, essentially soft resetting me before the hard reset. This sucked and I hope they never do this again.
    • the season change came with zero new content or patches.Because nothing got added or changed or balanced it didn’t feel like a new season it felt like New Game+. Easily the worst season to season transition of a live service game simply because there was nothing new about this season. They dropped everything before the transition and so they became separated mentally. Even the mini event they had start before the expedition and that was a mistake.
    • the flip side of the tight gun and gear balance, with very narrow banding, and a relatively quick jump from common to uncommon (and then rare where applicable) meant games didn’t feel drastically different between average end game kit and dirt poor. There wasn’t a bunch of people running around with ferros and kettles, anymore than there always is because free kits are so prevalent. And I barely feel advantaged with im walking around with a link augment, blue shield, and blue guns compared to someone with a stitcher and a green shield. Especially with how tightly packed some of the maps can feel.

    All that to say, I think they should consider some changes on the economy and gun balance to make gear feel more deep and impactful. I think they absolutely need to improve their expedition system and season change over.




  • gusgalarnyk@lemmy.worldtoGames@lemmy.worldArc raiders is a horrible game
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    1 month ago

    This is a very terrible take. Arc Raiders has aggression based matchmaking. If you want to play PvE you can almost guarantee that. Play 10 games on a free loadout, shoot no one ever, defib a guy or bandage someone if you can, help them kill arc, extract peacefully. Tell the in-game survey you like it when you get out peacefully and tell it you hate it when you don’t get out because of pvp and you’ll super quickly find yourself essentially playing pve.

    For the last two weeks I have played hundreds of rounds solo, talking in mic to anyone who walks by, and have been shot three times. In literally hundreds of slow to fast rounds, almost always a major map condition, Stella Montis or otherwise.

    Most of your points are equally as bad, but like this alone is easily disproven.







  • I think a ceiling would actually be healthy. I don’t love that we’re still pandering to the rich even with this summary. Still, it’s good to push any healthy message. I’m just saying it could be better. No one in the entire world needs more than 20 million dollars. No one. That should be the highest we allow, and even lower would be better.




  • Bruh, this is a crazy, defensive rant. You’re defending multi-million dollar companies who are bad at their jobs and blaming the consumer who is getting poorer and poorer every year. Using COD as an example for normal, a famously repetitive franchise game whose developer is corpo as hell is not a good look. How many people at that studio are getting paid a good wage even relative to industry standard and not suffering burnout and other bad practices. Helldiver’s just proved that A) you can have something like 6x bloat for no reason which they themselves say will hardly impact HDDs B) this is largely technical incompetence as they vetted their initial assumptions and found them flawed.

    This isn’t about them supporting HDD’s, they said they’ll barely be impacted. This is about a developer not knowing what they need to do to make a successful game and slowly figuring out what is unnecessary. If COD cared, they could lower it too.