

That looks more of like a brainstorming overview for basic mechanics than something comparable to a game design doc. The GDD gives concrete info on all aspects of the game. This also includes things like the story/backstory, the art style, helpful screenshots of other stuff to compare to and keep people on the same page, etc.
The only thing I got from that image is that it’s a survival game where you fight monsters. How does that work though? What’s the combat like? What’s the general vibe of the game? Is it third person or first person? What’s the scope? That’s what a design doc is for.
























There are plenty (and I mean plenty) of free open-source AI, including some with open datasets that are not stolen.
I really wish people wouldn’t use “AI is theft” as a blank term because the technology itself is not inherently bad. We can hate OpenAI and still run local models.