• mtlvmpr@sopuli.xyz
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    24 hours ago

    That’s still some Vsauce level reaching that “we don’t actually even see anything”. The tech doesn’t matter when playing and if it looks blurry, then it is blurry.

    • jarfil@beehaw.org
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      19 hours ago

      The tech changes things completely. There are practical examples in other comments.

      • mtlvmpr@sopuli.xyz
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        10 hours ago

        I said that it doesn’t matter. Only the end result does. There is no game I would play on a CRT simply because it looks worse. It’s not an objective fact but my preference. I don’t care how you are trying achieve the “CRT look” since it looks like shit and I don’t want to see it.

        • jarfil@beehaw.org
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          10 hours ago

          Have you checked the examples…? I feel like we’re going in circles. There are cases where the CRT looks objectively better, supporting examples have been provided, technical explanation has been provided… it’s up to you to look at them or not.

          If you wish to discusd some of the examples, or the tech, I’m open to that. Otherwise I’ll leave it here. ✌️

          • mtlvmpr@sopuli.xyz
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            34 minutes ago

            There is no “looks objectively better” since it’s a subjective thing. I’ve seen those examples multiple times and they look as blurry as ever.

            What makes you push this tech to these limits?