• ka1ikasan@lemmy.zip
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    6 hours ago

    I grabbed YL as Epics freebie at some point and was very hyped since at our place we just love co-op gaming. Turned out that the second player could have an unplugged controller as well, it wouldn’t change anything. We played 5 minutes total.

  • eezeebee@lemmy.ca
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    22 hours ago

    I appreciate that they wanted to make it better, but honestly I don’t think most of the enhancements are what was “wrong” with the game (a map is very welcome, though). And they added another currency?

    I wanted to like the original more than I did, and I’m ok with it staying in my memory as a 6/10. Probably won’t buy the full version, but might try the demo just to see. Would have rather seen a new game from them instead.

    • brsrklf@jlai.lu
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      21 hours ago

      I thought Impossible Lair was pretty good. Of course, it was a complete different genre, and basically that genre was just “Donkey Kong Country”. Nevertheless, great execution.

      I played the actual YL after that one, and… Yeah, I went through it all and barely remember it. Sure, I don’t even have a lot of nostalgia for collectathons, except if you count the 3D Mario kind… But it was definitely bland, and had annoying design problems.

      • ElectricMachman@lemmy.sdf.org
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        4 hours ago

        As someone who loves the collectathon-style platformer… yeah, YL’s graphics should be the least of their concerns. I’ve been playing through Banjo-Kazooie recently and it’s SO much better.

      • viral.vegabond@piefed.social
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        19 hours ago

        Impossible Lair was a great game. To me, it felt like it was definitely it’s own thing but inspired by the classics. I like what they’re doing, even if YL was a bit of a miss apparently.