For almost a decade, live-service features have been de rigeur for most games – but with live-service projects being cancelled or pivoted to single player, it a
Honestly, I’m not even a fan of this take. This essentially boils down to “I don’t care if a company has shitty business practices as long as only people dumber than me fall for them.”
Cosmetic and P2W MTX needs to go in all cases. The only thing people should be asked to pay for is additional game content (actual gameplay content, not just cosmetics) developed after launch.
Im not happy about it either, its forced development to stop looking at how to make a game fun and start looking at how to maximise player retention. Which means hijacking weaknesses in our psyche.
I like to think Im immune to it, but I still get turned off a game pretty quick when you load it up and you have to make it past 4 or 5 popups telling you what’s new in the store.
Honestly, I’m not even a fan of this take. This essentially boils down to “I don’t care if a company has shitty business practices as long as only people dumber than me fall for them.”
Cosmetic and P2W MTX needs to go in all cases. The only thing people should be asked to pay for is additional game content (actual gameplay content, not just cosmetics) developed after launch.
Im not happy about it either, its forced development to stop looking at how to make a game fun and start looking at how to maximise player retention. Which means hijacking weaknesses in our psyche.
I like to think Im immune to it, but I still get turned off a game pretty quick when you load it up and you have to make it past 4 or 5 popups telling you what’s new in the store.