• Plebcouncilman@sh.itjust.works
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    16 hours ago

    Why do people bother with PC gaming again? Never had a poorly performing game on my Series X. Even Cyberpunk 2077 ran perfectly on launch, I only experienced few minor graphical glitches once in a conversation with an NPC.

    Feels good man.

    • jjjalljs@ttrpg.network
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      15 hours ago
      • Mods
      • fan patches
      • backwards compatibility stretching back ~50 years
      • indie games aren’t always on consoles
      • fewer subscription fees
      • hardware can be cheaper over time depending on details
      • games, especially older games, can go on sale for deep discounts
      • piracy
      • can avoid supporting megacorps like Microsoft and Sony

      Just off the top of my head

      • Plebcouncilman@sh.itjust.works
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        15 hours ago

        But blockbusters always seem to have performance issues.

        I have my series X for those major releases and my ROG Ally for indies. Gaming has never been better for me.

        • MotoAsh@lemmy.world
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          13 hours ago

          Yes, “performance issues” like, “I’m trying to run this on max settings with an $800 rig I got for cchristmas!”

          So, you’re right… for the people who are too dumb/tech unsavvy to understand what graphics settings are.

          • Plebcouncilman@sh.itjust.works
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            13 hours ago

            I’m assuming PC gamers generally understand the required specs. If that is not the case, then that explains why every single AAA release has the same complaint without fail.

            • ampersandrew@lemmy.world
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              9 hours ago

              The settings targeted on PC typically far outstrip what consoles can do. I’m targeting modest settings that are still better than what a console can do in those blockbuster games, and it still runs better than on consoles. They just don’t scale as well as they should when you continue to crank the settings up.

      • wazoobi@lemmy.world
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        2 hours ago

        Seriously… I’ve never had any other game crash on PS5 so much that it stopped popping up to ask if I wanted to send a crash report. It was still fun and I couldn’t stop playing it, but it crashed every half hour.

        I don’t believe for a second that it was magically perfect on Xbox.

      • RightHandOfIkaros@lemmy.world
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        11 hours ago

        It more or less did on the Series X. A lot of the clips people posted showing the really bad performance and bugs were from the original 2014 Xbox One or the Series S. On the Series X, it performed very well and I think I had it crash only twice in a 70 hour playthrough, in my own experience playing 2077 on my own Series X.

      • Plebcouncilman@sh.itjust.works
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        14 hours ago

        On the Series X? Absolutely it did. I had some glitches with objects floating in cutscenes and that one cyber implant that didn’t work. Put 90 hours in.

          • Plebcouncilman@sh.itjust.works
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            14 hours ago

            I don’t usually expect absolutely no glitches on my open world games so for me that’s basically perfect. I did grow up playing hundreds of hours into an unpatched Xbox 360 version of oblivion so maybe I have more tolerance than most to minor shit like that. It didn’t even affect gameplay, it was just floating objects

      • Plebcouncilman@sh.itjust.works
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        13 hours ago

        It ran well on all the new consoles and the newer hardware at the time. The game was simply badly optimized for older hardware which most people had at the time because there was a hardware shortage

    • katze@lemmy.cafe
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      14 hours ago

      Why do people bother with PC gaming again?

      Because one bad product doesn’t define the whole platform, don’t you think?

      • tatann@lemmy.world
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        9 hours ago

        Except Cyberpunk 2077 isn’t even a bad product

        But at least on PC you can install mods to make it even bettet