They think it literally does not matter, and sales kinda reinforce this. The game was an enormous hit on release, but I think it gradually eats away at the faith of the customers as their experience falls to shit in the endgame where the rushed development is glaringly obvious. That’s gotta add up and will eventually have an impact cause they sure as shit aren’t learning the right lessons. Always remember the best outcome for the top deciders is the quickest biggest buck, and they will throw ANYTHING under the bus that challenges that. Especially thoughtful and rich game design which takes time and love to produce right.
It’s Capcom, they have no intentions of “fixing it” or “turning it around” because the execs either don’t care or no ones told them of the “overwhelmingly negative” reviews on steam. They’ll just shut it down like they have previous games. They won’t see it as people are not playing it because it’s not good they’ll just see it as people are not playing it so that must mean it’s at it end of life so we should shut it down.
Why do so many games have such broken, awful, undercooked end-games? It’s endemic.
Cause stupid people buy games on pre release and there’s apparently a lot of them.
Because not every game needs an endgame but publishers demand long-tail monitization so devs tack one on anyway.
I don’t know why, but I feel like Capcom is just going to offer more DLC instead.
I don’t think they truly understand their audience. Everything before the endgame is just a tutorial in MH. Yet, they usually ship the endgame with the DLC .
Then again, it sells anyways.
Compared to World and Rise? It’s just not very good. It’s by far the fewest hours I’ve put into a Monster Hunter game since… Well, literally ever.
Why is this being said so long after release all of a sudden and not sooner?
I don’t play MH, so take my words with a grain of salt, but a friend of mine told me that they were hoping for more frequent and robust title updates to keep the game fresh.
According to them, there’s just not enough end game content for the game to remain interesting in the long run, and that’s on top of a gameplay loop far less rewarding/challenging than previous titles.
Ah I can see that. I didn’t get world because I got the beta and it looked like shit on my PC and my PS5. So was put off from it entirely.
i remember when the hundreds of hours of monster hunter came from the content on release. G-rank was the endgame, not $60 dlc that came a year or two later. I always wished monhun would become more mainstream but now i’ve eaten my words.
G-rank was always a full price DLC that came a year or more later unless you skipped the base games (or Capcom didn’t localize them like with 4).
G-Rank started in Monster Hunter G on PS2. The PS2 was not well known to have paid DLC.
No they didn’t have dlc, that’s why they sold MHG as a full price disc despite the fact that it was the same game as Monster Hunter with extra content, the same as Iceborne for World or Sunbreak for Rise.
Also, it runs like absolute ass compared to World.
World was just as bad at launch IMO. There was nothing worth doing post-story until Kulve Taroth came out.
I’m famously a World hater, so yes, absolutely. Until Icebourne released, I was extremely disappointed with World, even for a pre-G Rank release.
Though, all of the titles since Generations have had the problem of being released with a portion of the planned content missing. I was more forgiving of it before, though I am having a hard time pinpointing why.
Who cares?
Why do people bother with PC gaming again? Never had a poorly performing game on my Series X. Even Cyberpunk 2077 ran perfectly on launch, I only experienced few minor graphical glitches once in a conversation with an NPC.
Feels good man.
- Mods
- fan patches
- backwards compatibility stretching back ~50 years
- indie games aren’t always on consoles
- fewer subscription fees
- hardware can be cheaper over time depending on details
- games, especially older games, can go on sale for deep discounts
- piracy
- can avoid supporting megacorps like Microsoft and Sony
Just off the top of my head
- Can do stuff that isn’t just for gaming or content consumption
But blockbusters always seem to have performance issues.
I have my series X for those major releases and my ROG Ally for indies. Gaming has never been better for me.
Yes, “performance issues” like, “I’m trying to run this on max settings with an $800 rig I got for cchristmas!”
So, you’re right… for the people who are too dumb/tech unsavvy to understand what graphics settings are.
I’m assuming PC gamers generally understand the required specs. If that is not the case, then that explains why every single AAA release has the same complaint without fail.
The settings targeted on PC typically far outstrip what consoles can do. I’m targeting modest settings that are still better than what a console can do in those blockbuster games, and it still runs better than on consoles. They just don’t scale as well as they should when you continue to crank the settings up.
Even Cyberpunk 2077 ran perfectly on launch,
Liar.
Seriously… I’ve never had any other game crash on PS5 so much that it stopped popping up to ask if I wanted to send a crash report. It was still fun and I couldn’t stop playing it, but it crashed every half hour.
I don’t believe for a second that it was magically perfect on Xbox.
It more or less did on the Series X. A lot of the clips people posted showing the really bad performance and bugs were from the original 2014 Xbox One or the Series S. On the Series X, it performed very well and I think I had it crash only twice in a 70 hour playthrough, in my own experience playing 2077 on my own Series X.
On the Series X? Absolutely it did. I had some glitches with objects floating in cutscenes and that one cyber implant that didn’t work. Put 90 hours in.
ran perfectly
had some glitches
???
I don’t usually expect absolutely no glitches on my open world games so for me that’s basically perfect. I did grow up playing hundreds of hours into an unpatched Xbox 360 version of oblivion so maybe I have more tolerance than most to minor shit like that. It didn’t even affect gameplay, it was just floating objects
Bait comment
Cp2077 ran fine on my PC at launch.
It ran well on all the new consoles and the newer hardware at the time. The game was simply badly optimized for older hardware which most people had at the time because there was a hardware shortage
Why do people bother with PC gaming again?
Because one bad product doesn’t define the whole platform, don’t you think?
Except Cyberpunk 2077 isn’t even a bad product
But at least on PC you can install mods to make it even better
TLDR: People are review bombing the game for poor performance and lack of endgame content. You can go look at the recent Steam reviews to see this.
Edit: wow people don’t like it pointed out that people are unhappy with the game?
So we’re calling legitimate criticism review bombing now?
I swear “review bombing” has to be an astroturfed term to delegitimize criticism when companies do shitty things.
It shifts the blame from the companies doing a shit thing (lacing their game with DRM/anti-cheat malware, making them run like shit unless you enable AI slop upscaling, shoveling AI “”“art”“” assets, MTX, etc.) to the customers that are rightly mad about the shit thing.
The problem is that giving a bad review for performance is kind of (not exactly) like giving bad reviews to something that arrives broken. You never even used the thing how can you give it a 1 if you objectively cannot judge the items on its merits? Likewise you’re not judging the game itself but rather the fact that it does not run well on your hardware. Obviously the developers have responsibility for this, but if you’re a console player or have good hardware the criticism might not sound like a legitimate assessment of the game on its merits.
If it runs poorly on the recommended specs, bad reviews are warranted.
I agree, I’m just saying that the “vibes” of it are like that of giving a 1 star to an item that arrived broken, which is why people will call it review bombing etc.
If an ordered item arrives broken once, it’s a shitty delivery company. 1-star probably isn’t warranted unless the company is shitty about replacing it.
If an ordered item arrives broken regularly, it’s a problem that the company should’ve fixed.
If a game doesn’t work on one person’s machine, maybe they’ve got a bunch of malware installed or something.
If it doesn’t work on many people’s machines that meet the recommended specs, the company is at fault and deserves bad reviews.
You never even used the thing how can you give it a 1 if you objectively cannot judge the items on its merits?
First of all, if you look at the negative reviews, many of them have tens and even hundreds hours of playtime. Secondly, your question doesn’t make sense even on its own. Other customers deserve to know that the product they’re considering to purchase likely won’t work. Quality is a key characteristic of a product.
It was a rhetorical question and was referring to the case of a broken physical item. Not to the game. The bad reviews make sense, I was just trying to describe the vibes and why people might call it review bombing
I did and lot of people complaint unable to launch or crashes. How that is review bombing?
I would be pretty pissed too if I would pay 70 for game that does not work.
Review bombing is now criticism of a game I like
- people who are wrong