• ramblingsteve@lemmy.world
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    3 months ago

    just about any game from the 80’s 8bit era was sold by the tape insert’s artwork… but that artwork was so fine I do miss it today.

    • I Cast Fist@programming.dev
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      3 months ago

      Having the equivalent of movie posters as games’ cover art was awesome, if terrible for showing what the game was.

      It always amazes me that the European version of Mega Man has a fucking fantastic cover

  • GraniteM@lemmy.world
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    3 months ago

    I’m seeing a lot of games with awesome cover art but pretty standard gameplay for its era. You gotta pick something with truly dogshit gameplay to counter the cover. I present the NES game Dr. Jekyll and Mr. Hyde:

    I was the kid who liked to stand in the horror section of the video rental store, look at the covers, and read the descriptions of scary movies I was way too meek to ever actually watch. This comes along, and I think it looks pretty cool! My mom paid good money to rent this and so help me I spent a good chunk of my evening trying to figure out how to do… literally anything. I wandered back and forth as Dr. Jekyll for a while before I bumped into too many pedestrians and turned into Mr. Hyde. Then I wandered back and forth as Mr. Hyde until I believe a bird killed me. Never made it past the first level.

    That is a truly horrendous game with badass-looking cover art.

  • Ashtear@lemm.ee
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    3 months ago

    Loved these movies as a kid. Still one of the worst games I’ve ever played.

    • groucho@lemmy.sdf.org
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      3 months ago

      Have you played the second one? I begged my parents for weeks to rent it. Then I got it and… I can’t even describe it. At one point there’s a platformer puzzle room based on the Three Bears. I played it for a whole weekend because I couldn’t believe how awful it was.

      • Ashtear@lemm.ee
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        3 months ago

        Forever ago, out of morbid curiosity. I do vaguely remember it being quite bizarre.

  • arniegeddon@lemmy.world
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    3 months ago

    Cover for Obliterator on Atari ST looked so cool. Game was a weird, slow, springy platform with odd controls.

  • Peffse@lemmy.world
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    3 months ago

    This is the one that got me when I was younger:

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    Turns out its a platform puzzle game with no attack button. Enemies can only be defeated by pushing blocks onto them.

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