• dejected_warp_core@lemmy.world
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    2 days ago

    Portal and Portal 2.

    GLaDOS’ constant mockery of your person, your ability to navigate tests, and general spite pretty much make both games. It all even manages to provide a lot of world-building without lore-dumping. 10/10, would get roasted again.

  • Baggie@lemmy.zip
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    2 days ago

    In Disco Elysium the game straight up called me out for apologising so much. It hit me so hard I stopped apologising as much irl. 10/10 game would be ashamed again.

  • Quazatron@lemmy.world
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    3 days ago

    Portal and Portal 2 are packed with passive aggressive remarks. One of my favorites:

    Well done. Here are the test results: You are a horrible person. I’m serious, that’s what it says: “A horrible person.” We weren’t even testing for that. Don’t let that horrible-person thing discourage you. It’s just a data point. If it makes you feel any better, science has now validated your birth mother’s decision to abandon you on a doorstep.

    • cmhe@lemmy.world
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      3 days ago

      If you like sassy AI, take a look at ADA from satisfactory. She is insulting the player ins some way on every upgrade.

  • mech@feddit.org
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    3 days ago

    Stanley Parable, the entire game is about making fun of the player.

    • dejected_warp_core@lemmy.world
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      2 days ago

      There’s a section where, if you continue to avoid the narrator’s prompts to take a specific door, it just brings you to an unfinished room - dev textures and all - while the narrator gives you grief for screwing up the game.

    • catalyst@lemmy.world
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      3 days ago

      The segment in Ultra Deluxe where the narrator reads mean Steam reviews is so good lol.

  • emb@lemmy.world
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    3 days ago

    Super Paper Mario’s line “I love going on message boards and complaining about games I’ve never played.” is really good.

    • dejected_warp_core@lemmy.world
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      2 days ago

      Classic Doom even razzes you a little bit on the difficulty selection screen, with “I’m too young to die” as the easiest one.

      I don’t recall Heretic or Hexen giving you guff for quitting, but I could be wrong.

  • WindyRebel@lemmy.world
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    3 days ago

    In the original Warcraft games (not World Of Warcraft), repeatedly clicking units would initiate irritation voice lines.

    Humans would say something like, “why do you keep touching me?”

    An elf said something like, “you never touch other elves like that!”

  • MentalEdge@sopuli.xyz
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    3 days ago

    Multiple games have done it, but something along the lines “try not dying” as the loading screen tip after dying about a dozen times is always funny to me.

    • DigDoug@lemmy.world
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      3 days ago

      The worst part is, in Super Mario 3D Land, at least, if you even see the invincible leaf, it locks you out of getting all the stars on your save file. The game doesn’t even have the courtesy to tell you.

  • Nima@leminal.space
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    3 days ago

    I always talk to Hypnos in Hades when I die. he always talks shit about how you died and it makes me laugh.

    I love the sass.

    • dejected_warp_core@lemmy.world
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      2 days ago

      The sheer genius of both Hades games is that dying is absolutely one of the best parts, since the hub-world is full of fun things like this.

      Hypnos: My list says you got killed by a REDACTED. What’s that even mean?

      A few deaths later…

      Hypnos: REDACTED got you again, huh.

    • SybilVane@lemmy.ca
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      3 days ago

      There is nothing I want more than to romance Hypnos. He’s my favorite character in a game that’s filled to the brim with outstanding competitors.

      • Nima@leminal.space
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        3 days ago

        I wished your attempt at spoilering had worked, as I didn’t know that and now I do. 😂

        • NekuSoulA
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          3 days ago

          Damn. Looks like I really should stop being lazy and check out some mobile clients that weren’t abandoned like Sync. It’s even reformatting my manually typed spoiler tags to the wrong format after I submit.

  • testman@lemmy.ml
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    3 days ago

    In Postal 2 when the Postal Dude says “Didn’t you just save?” if you savescum.

  • KoboldCoterie@pawb.social
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    3 days ago

    My favorite will always be the ‘Spent 15 Hours at the Alien Strip Club’ achievement in High On Life.

    Dialog

    “How are you doing? Need some motivation to keep going? How about an award? Here, take this one that says you spent all your in-game playtime in an alien strip club. Oh, that’s permanent, by the way. Everyone on your friends list can see that forever.”

  • schnurrito@discuss.tchncs.de
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    3 days ago

    In Pokémon Ruby/Sapphire/Emerald, the NPC who asks “where are you from” and we get the options “yes” and “no”.

    (He has not heard of yes town, nor does he believe we don’t come from anywhere at all.)

    • Cyanogenmon@lemmy.world
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      3 days ago

      Iirc this is an inside joke by the devs.

      In Japanese, it’s Hai (yes) town, which evidently was the name of the building they spent a lot of time in during development.

      I can’t find any real credible source, but some mentions of it going back 4 or 5 years.

      • frongt@lemmy.zip
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        3 days ago

        And for the translation, they probably just made it a reference to how your only dialogue options in the game are ever yes or no, so when the one NPC asks you an open-ended question, you sound like a weirdo.