• Blackmist@feddit.uk
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    11 hours ago

    Me, but Cuckman is “Games that won’t run on my PC because I refuse to upgrade it until pricing returns to sanity”, and since somebody seems to invent a new wheeze to keep pricing through the roof every few years, I’m still on a 1060.

    Still, I’m enjoying older games. They’re fine. For anything modern, the PS5 can run them. For anything small, the Legion Go S can run them.

  • ZILtoid1991@lemmy.world
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    12 hours ago

    Don’t forget that the indie game scene exists, even if a sizable portion are just Hollow Knight ripoff for those who couldn’t wait until Silksong comes out, and even if it is being flooded by AI slop because of reasons.

  • atopi@piefed.blahaj.zone
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    24 hours ago

    Unaffordable games like Terraria, Celeste, Binding of Isaac, which i got for 5 euro each, or like btd6 which i got for only 1, or like vivid/stasis, unless, catgirl, or dracomaton which i got for free

    All of these games are amazing that i have spent over 100 hours playing each(excluding binding of isaac since i got it recently and only have half that, catgirl and unless since they are short games, and dracomaton since it caused by motherboard to melt and am too afraid to open it again

  • socsa@piefed.social
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    1 day ago

    The real cuck energy is never actually playing the games and just watching streamers

    • Wildmimic@anarchist.nexus
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      10 hours ago

      Depends - i do not watch let’s plays for anything i am actually interested in, but i have no qualms with watching them for lower quality games just for fun. And that even lead me to some games i wouldn’t ever had touched without seeing the let’s play.

      • Seth Taylor@lemmy.world
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        19 hours ago

        The real real real cuck energy is buying the game on Steam without waiting for a sale, and then watching the let’s play of it while somebody fucks your wife

    • HouseWolf@pawb.social
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      1 day ago

      Same with movies.

      It’s annoying when you ask someone if they’ve seen a film you loved. Only for when you start talking about it, they reveal they just watched a Youtube summary and ruined the whole thing for themselves…

      • paraproto@szmer.info
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        12 hours ago

        There are many movies I don’t intend to watch, but then if they are culturally significant I read the plot on Wikipedia.

      • GreenKnight23@lemmy.world
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        1 day ago

        I just watch summaries for two reasons

        1. I don’t have the time to sit down for two or more hours to watch a story that’s riddled with plot holes
        2. Due to poor sound and visual editing from the last decade, I don’t have the patience to squint to see and read everything on subtitles

        if I’m going to read anything it’s going to be a book or a foreign film that’s at least original and edited well.

        • HouseWolf@pawb.social
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          13 hours ago

          Due to poor sound and visual editing from the last decade

          I ain’t gonna disagree on this point.

          But I will say not knowing about whatever popular franchise isn’t a crime. And I’m tired of people pretending like they have to “keep up” with everything even if they have no real interest in it.

          • GreenKnight23@lemmy.world
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            6 hours ago

            absolutely not a way for me to keep up with the Joneses. more of a curiously scratching an itch if the movie is even worth making time for. surprise, 99% are not.

        • Christian@lemmy.ml
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          13 hours ago

          Those are two (perfectly valid) reasons for not watching full-length films, but they’re not reasons to watch summaries. Watching the summary is worth it if you enjoy that experience, but even as another soul who barely watches any movies I am kind of curious myself to understand the appeal.

          • GreenKnight23@lemmy.world
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            6 hours ago

            I eat breakfast and lunch at my desk. while I eat I watch a recap.

            I actually have been watching less since most of them have been using AI to narrate and it does a shit job at it.

  • ZeroGravitas@lemmy.dbzer0.com
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    1 day ago

    It’s just like old music. People have been making music since the dawn of time, and the ratio of good to shit music was relatively constant. The only thing is, shit music tends to be forgotten over time, whereas the greats still survive.

    People that are into old music, regardless of the period, are almost by definition listening to a curated bunch of greatest hits. Ditto for retro gaming: the by-the-numbers, derivative or unplayable crap is long forgotten.

  • brax@sh.itjust.works
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    1 day ago

    There are a lot of good new games out there too, they’re all indie games though. Some of them are built for retro consoles too haha. The NES dev scene is really active

      • brax@sh.itjust.works
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        1 day ago

        Yeah, that that GBStudio thing really made gameboy dev super accessible. There’s the NESmaker for NES stuff - it’s not the best, but it’s the easiest thing out there like it lol.

        I often scrape itch for new NES stuff. There’s an SNES game jam going right now that I’m hoping will bring some fresh stuff to check out.

        • SpookyBogMonster@lemmy.ml
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          20 hours ago

          I have a Miyoo Mini Plus, and these homebrew/Game Jam Games are really perfect for it.

          I’ve been playing a pokemon Rom hack called Lazarus, and it feels like a fully featured, modern pokemon game, in a GBA style, without just aping Gen 3 assets. It’s a delight to play!

          Same with Pico8 games. Getting pico8 to run natively on the Miyoo mini is pretty easy, and there are a ton of really cool, bite-sized little games available for free. A lot of them remind me of old flash games, in their simplicity.

  • Wildmimic@anarchist.nexus
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    1 day ago

    I have to disagree. The amount of high quality games has never been higher, and there is something for every kind of player available. And i can remember a ton of absolutely awful games from the 90s and 00s.

    AAA studios having enshittified doesn’t mean that you have to go retro to find a great game.

    • dreamkeeper@lemmy.world
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      11 hours ago

      There are also way, way more shit games you need to wade through to find the good ones. The vast majority of indie games are still shovelware garbage.

      • Wildmimic@anarchist.nexus
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        10 hours ago

        Just as it was in the 90s and 00s. Also, i cant even remember the last time Steam recommended anything close to Shovelware to me if wasn’t on mt 15th run of the recommendation queue.

        Next year curated sale spots are going to be replaced by recommendations based off your account history, in an effort to improve the visibility for niche games that people might be interested in. This will surface even more games that are currently struggling with low sales (reportedly the experimentation in that direction had very positive impact on less known hq games.)

        • dreamkeeper@lemmy.world
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          8 hours ago

          It absolutely wasn’t the same in the 90s, it was no where near was easy to develop and publish games back then. Now someone can cook up a shit indie game with prebuilt assets in a month. Back then you needed a physical publisher. There were trash games but there weren’t thousands of them getting released every month.

          Also my steam recs are full of shovelware games. But Steam’s never had a good recommendation engine so that doesn’t surprise me.

          • Wildmimic@anarchist.nexus
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            7 hours ago

            Just because it was harder to publish games it didn’t mean that the average game was better. Survivorship bias is a thing. Noone even mentions the godawful crap that was thrown at us back then (outside of the honorable mentions like E.T.), while the absolute hits from back then are well anchored in the collective mind.

            If your recommendations are trash, please feed the algorithm a bit, because that only happens if you never ignore things / publishers or someone played a bunch of trash in the past on that account, and when you never wishlist/follow games that interest you. You can curate what the queue shows you very well - the times i get a game that has even just mixed reviews are pretty rare.

            Edit: that last part is because unlike other companies, Valve does not spy and analyze you from all angles. This also means you have to engage more with it to get a good result, because without accurate information it cant do shit. I prefer it that way - better they only use what i willingly give in a specific context than dealing with another abomination like Meta.

    • SorteKanin@feddit.dk
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      1 day ago

      Yea really it’s more a distinction between indie games and AAA games. The indie scene has never been better honestly.

  • dylanmorgan@slrpnk.net
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    1 day ago

    If AAA gaming collapses for a couple years and investment money goes to smaller devs making games with less focus on obscenely detailed graphics and more focus on engaging gameplay and stories, I would be sooooo happy.

    • RightHandOfIkaros@lemmy.world
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      24 hours ago

      Why? Then the devs you love would be controlled by investors and shareholders. You won’t be likely to get the games you love anymore.

      AAA studios already have the ability to fix the problem, they just don’t want to:

      • Fire more people to reduce studio size, there is no reason to have more than like 150 people, realistically
      • Focus on smaller projects that can be developed faster
      • Put all the game content in the game at launch
      • Smaller game means less dev time and more and better bug fixing
      • Make a fun game first, then decide the details

      For some reason they think that retaining every single employee and developing impossibly huge games is more important though.

      • paraproto@szmer.info
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        12 hours ago

        They could probably retain those employees and just do more games in the same time with advice taken from the rest of your points.

        • RightHandOfIkaros@lemmy.world
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          4 hours ago

          Wouldn’t be smart to create so much self competition by flooding the market with so many games, even from just a single publisher. People wouldn’t have enough time or money to buy and play them all. The business side would end up losing more money than it makes, which would easily lead to a death spiral of firing people into studio closure.

          At smaller studio sizes of less than 100, one single studio in today’s market could easily be generating 10 games per year or more. But a publisher might have 20 or more studios. That’s 200+ games per year from just a single publisher. Now expand that to multiple publishers, and we haven’t even mentioned the infinite indie games that release each year. Games already get drowned out of sales and thats with AAA barely releasing a handful of games each year. It would be much harder to gain any marketshare if so many more games were released in just one year.

  • Caveman@lemmy.world
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    1 day ago

    I stick to indie games because my computer can’t handle anything else. On average they’re more fun and have a lot more novelty to the compared to the lowest common denominator AAA games.

    • dylanmorgan@slrpnk.net
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      1 day ago

      The one silver lining from the RAM “crisis” is that more games will be made to use lower resources.

  • creamfresh@lemmy.world
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    1 day ago

    Revisionism. Releasing questionable quality because the moneypeople were pushing for it has always happened in the past. People who remember are just less likely to scream online about it.

    • shads@leminal.space
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      1 day ago

      There’s also a healthy dose of survivorship bias. The truly terrible games have faded into obscurity back when I got my first Amiga I played “Indiana Jones and the Last Crusade” for a few weeks, because that was one of the two pack in games. Guess how many times I have revisited that steaming pile of Tiertex shit since then?

      • taiyang@lemmy.world
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        1 day ago

        I’m glad someone mentioned survivorship bias. I used to do a fun little “True Random” roulette with some rom packs I had (basically every game ever made prior to PS2) and a vast majority were pretty awful. The challenge we had was to play at least 30 minutes, but that was so rough sometimes.

        • shads@leminal.space
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          1 day ago

          It’s tough though, I have played a few games I used to love back in the day over the last few years that are not what I remember at all. Can’t help but feel like my struggle is with going back to a gameplay style that’s evolved far past the games that are locked in time. I beat Dune 2 with all 3 factions as a teenager, struggled to play it for an hour last year. It’s hard to go back to one of the grand daddies of the RTS genre when you have gotten used to modern interfaces, controls, and features.

          • taiyang@lemmy.world
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            1 day ago

            I think of those things as additional challenges, but it kind of depends on the game. RTS, Dune 2 definitely hasn’t aged well compared to Starcraft, for instance. To be fair, Dune 2 is like the first major RTS, though. Lol

            But that’s partly what I meant by my post, True Random time with my friends is more of a “suffering is content” moment, haha. Playing an FPS with tank controls is infuriating!

            I’m personally looking forward to RetroAchevements adding support for MSDOS sometime in the next year, though, because I like the challenge of jank ass games. I’ll probably play Dune 2, after I finish all Heroes of Might and Magic 1 and 2, haha.

        • shads@leminal.space
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          1 day ago

          I guess the pivot out of gaming meant they continued to trade for 20 years after their last video game project. Good on them.

  • TheDemonBuer@lemmy.world
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    1 day ago

    I stick mostly to retro games and indie games, these days. The AAA space doesn’t hold a lot of appeal to me these days, but I have played so many great recent indie games, and games from smaller development studios.